📄️ Modify the Game Initial Window Location in Dev
One of the simplest, yet impactful, changes I made to my Godot development workflow is changing the initial position of the game window.
📄️ How to Effectively Use Visual Studio Code as Godot's Editor
One of the annoying things I have to do when I perform a complete format of my system is make VS Code work nicely with Godot once again.
📄️ Dynamic Variable Creation in GDScript: Cloning Types at Runtime
One of the recent struggles I had with GDScript was trying to create a new variable at runtime with a dynamic type, based on the type of an existing variable.